This RPG editor was created to edit maps of a custom RPG game engine of a friend of mine. The interface we defined was the map format (XML).
The Editor has the following features:
- Edit tools: pen, flood-fill, rubber
- Zoom in/out
- Unit/Item/Tileset database
- Multiple layers
Technical Implementation
This editor was programmed in C# using Windows Forms. Moreover, the rendering of the map is done in SFML .Net.