This RPG editor was created to edit maps of a custom RPG game engine of a friend of mine. The interface we defined was the map format (XML). 
		The Editor has the following features:
		- Edit tools: pen, flood-fill, rubber
		- Zoom in/out
		- Unit/Item/Tileset database
		- Multiple layers
		
Technical Implementation
This editor was programmed in C# using Windows Forms. Moreover, the rendering of the map is done in SFML .Net.